public void glGetProgramiv (int program, int pname, IntBuffer params) { GL20.glGetProgramiv(program, pname, params); }
public void glGetProgramiv (int program, int pname, IntBuffer params) { GL20.glGetProgramiv(program, pname, params); }
@Override public void glGetProgram(final int program, final int pname, final IntBuffer params) { checkLimit(params); GL20.glGetProgramiv(program, pname, params); }
@Override public void glGetProgramiv(int program, int pname, IntBuffer params) { GL20.glGetProgramiv(program, pname, params); }
@Override public void glGetProgramiv(int program, int pname, IntBuffer params) { GL20.glGetProgramiv(program, pname, params); }
public void glGetProgramiv (int program, int pname, IntBuffer params) { GL20.glGetProgramiv(program, pname, params); }
public void glGetProgram(int param1, int param2, IntBuffer param3) { checkLimit(param3); GL20.glGetProgramiv(param1, param2, param3); }