- glDrawElementsInstanced
Draws multiple instances of a set of elements.
- glDrawArraysInstanced
Draw multiple instances of a range of elements.
- glGetUniformBlockIndex
Retrieves the index of a named uniform block.
- glUniformBlockBinding
Assigns a binding point to an active uniform block.
- glGetActiveUniformBlockName
Array version of: #glGetActiveUniformBlockName
- glGetActiveUniformBlocki
Queries information about an active uniform block.
- glCopyBufferSubData
Copies all or part of one buffer object's data store to the data store of
another buffer object.An G
- glGetUniformIndices
Retrieves the indices of a number of uniforms within a program object
- glGetActiveUniforms
- glGetActiveUniformsiv
Array version of: #glGetActiveUniformsiv
- glPrimitiveRestartIndex
Specifies the primitive restart index.
- glGetActiveUniformName
Array version of: #glGetActiveUniformName