@Override public void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) { params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname)); }
@Override public void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) { params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname)); }
@Override public void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) { params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname)); }
@Override public void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) { params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname)); }
@Override public void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) { params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname)); }
@Override public void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) { params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname)); }
/** * Retrieves the name of an active uniform block. * * @param program the name of a program containing the uniform block * @param uniformBlockIndex the index of the uniform block within {@code program} * * @see <a target="_blank" href="http://docs.gl/gl4/glGetActiveUniformBlockName">Reference Page</a> */ @NativeType("void") public static String glGetActiveUniformBlockName(@NativeType("GLuint") int program, @NativeType("GLuint") int uniformBlockIndex) { return glGetActiveUniformBlockName(program, uniformBlockIndex, glGetActiveUniformBlocki(program, uniformBlockIndex, GL_UNIFORM_BLOCK_NAME_LENGTH)); }