@Override public int glGetUniformBlockIndex (int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex (int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex (int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex (int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex(final int program, final String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex(final int program, final String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex (int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int glGetUniformBlockIndex (int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
@Override public int getUniformBlockIndex(int program, String name) { return GL31.glGetUniformBlockIndex(program, name); }
public void addUniformBlock(String uniform) { int uniformLocation = glGetUniformBlockIndex(program, uniform); if (uniformLocation == 0xFFFFFFFF) { System.err.println(this.getClass().getName() + " Error: Could not find uniform: " + uniform); new Exception().printStackTrace(); System.exit(1); } uniforms.put(uniform, uniformLocation); }