public void glGenerateMipmap (int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
public void glGenerateMipmap (int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
public void glGenerateMipmap (int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
public void glGenerateMipmap (int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
@Override public void glGenerateMipmapEXT(int param1) { EXTFramebufferObject.glGenerateMipmapEXT(param1); }
@Override public void glGenerateMipmapEXT(final int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
@Override public void glGenerateMipmap(int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
@Override public void glGenerateMipmap(int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
@Override public void glGenerateMipmap(int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
@Override public void glGenerateMipmap(int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
@Override public void glGenerateMipmapEXT(int param1) { EXTFramebufferObject.glGenerateMipmapEXT(param1); }
public void glGenerateMipmap (int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
public void glGenerateMipmap (int target) { EXTFramebufferObject.glGenerateMipmapEXT(target); }
public void glGenerateMipmapEXT(int param1) { EXTFramebufferObject.glGenerateMipmapEXT(param1); }
@Override protected void takedownForSingleTexDraw(final Texture tex) { // automatically generate mipmaps for our texture. if (tex.getMinificationFilter().usesMipMapLevels()) { LwjglTextureStateUtil.doTextureBind(tex, 0, true); EXTFramebufferObject.glGenerateMipmapEXT(LwjglTextureStateUtil.getGLType(tex.getType())); } }
if (tex.getMinificationFilter().usesMipMapLevels()) { LwjglTextureStateUtil.doTextureBind(texs.get(x), 0, true); EXTFramebufferObject.glGenerateMipmapEXT(LwjglTextureStateUtil.getGLType(tex.getType()));
glGenerateMipmapEXT(target); glDisable(target); img.setMipmapsGenerated(true);
EXTFramebufferObject.glGenerateMipmapEXT(LwjglTextureStateUtil.getGLType(tex.getType()));
glGenerateMipmapEXT(textureType); glDisable(textureType);