public int glGenFramebuffer () { return EXTFramebufferObject.glGenFramebuffersEXT(); }
public int glGenFramebuffer () { return EXTFramebufferObject.glGenFramebuffersEXT(); }
public void glGenFramebuffers (int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
public void glGenFramebuffers (int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
public void glGenFramebuffers (int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
public int glGenFramebuffer () { return EXTFramebufferObject.glGenFramebuffersEXT(); }
public void glGenFramebuffers (int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
public int glGenFramebuffer () { return EXTFramebufferObject.glGenFramebuffersEXT(); }
@Override public void glGenFramebuffersEXT(IntBuffer param1) { checkLimit(param1); EXTFramebufferObject.glGenFramebuffersEXT(param1); }
@Override public void glGenFramebuffersEXT(final IntBuffer frameBuffers) { checkLimit(frameBuffers); EXTFramebufferObject.glGenFramebuffersEXT(frameBuffers); }
fbo.fboId = glGenFramebuffersEXT(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo.fboId);
@Override public void glGenFramebuffers(int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
@Override public void glGenFramebuffers(int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
@Override public void glGenFramebuffers(int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
@Override public void glGenFramebuffers(int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
public void glGenFramebuffers (int n, IntBuffer framebuffers) { EXTFramebufferObject.glGenFramebuffersEXT(framebuffers); }
public int glGenFramebuffer () { return EXTFramebufferObject.glGenFramebuffersEXT(); }
public int glGenFramebuffer () { return EXTFramebufferObject.glGenFramebuffersEXT(); }
@Override public void glGenFramebuffersEXT(IntBuffer param1) { checkLimit(param1); EXTFramebufferObject.glGenFramebuffersEXT(param1); }
public void glGenFramebuffersEXT(IntBuffer param1) { checkLimit(param1); EXTFramebufferObject.glGenFramebuffersEXT(param1); }