/** * sets the shadow compare mode see {@link CompareMode} for more info * @param compareMode */ final public void setCompareMode(CompareMode compareMode) { pssmRenderer.setCompareMode(compareMode); }
setCompareMode(CompareMode.Hardware); setFilterMode(FilterMode.Bilinear); setShadowIntensity(0.7f);
/** * sets the shadow compare mode see {@link CompareMode} for more info * @param compareMode */ final public void setCompareMode(CompareMode compareMode) { pssmRenderer.setCompareMode(compareMode); }
setCompareMode(CompareMode.Hardware); setFilterMode(FilterMode.Bilinear); setShadowIntensity(0.7f);
setCompareMode(CompareMode.Hardware); setFilterMode(FilterMode.Bilinear); setShadowIntensity(0.7f);