control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());