- Common ways to obtain Vector3
private void myMethod () {Vector3 v =
Vector3 vector32;Vector3 vector33;Vector3.subtract(vector32, vector33)
- Smart code suggestions by Codota
}
private static float calculateDeltaRotation( Vector3 currentPosition1, Vector3 currentPosition2, Vector3 previousPosition1, Vector3 previousPosition2) { Vector3 currentDirection = Vector3.subtract(currentPosition1, currentPosition2).normalized(); Vector3 previousDirection = Vector3.subtract(previousPosition1, previousPosition2).normalized(); float sign = Math.signum( previousDirection.x * currentDirection.y - previousDirection.y * currentDirection.x); return Vector3.angleBetweenVectors(currentDirection, previousDirection) * sign; } }