for (int x = marginX; x <= stopWidth; x += tileSizeX + spacingX) { TiledMapTile tile = new StaticTiledMapTile(new TextureRegion(texture, x, y, tileSizeX, tileSizeY)); tile.setId(gid); tileset.putTile(gid++, tile);
for (int x = marginX; x <= stopWidth; x += tileSizeX + spacingX) { TiledMapTile tile = new StaticTiledMapTile(new TextureRegion(texture, x, y, tileSizeX, tileSizeY)); tile.setId(gid); tileset.putTile(gid++, tile);
if (region == null) throw new GdxRuntimeException("Tileset region not found: " + regionName); tile = new StaticTiledMapTile(region); tile.setId(tileid); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY);
if (region == null) throw new GdxRuntimeException("Tileset region not found: " + regionName); tile = new StaticTiledMapTile(region); tile.setId(tileid); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY);
TextureRegion tileRegion = new TextureRegion(texture, x, y, tilewidth, tileheight); TiledMapTile tile = new StaticTiledMapTile(tileRegion); tile.setId(id); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY); tile.setId(firstgid + tileElement.getIntAttribute("id")); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY);
TextureRegion tileRegion = new TextureRegion(texture, x, y, tilewidth, tileheight); TiledMapTile tile = new StaticTiledMapTile(tileRegion); tile.setId(id); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY); tile.setId(firstgid + tileElement.getIntAttribute("id")); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY);
for (int x = marginX; x <= stopWidth; x += tileSizeX + spacingX) { TiledMapTile tile = new StaticTiledMapTile(new TextureRegion(texture, x, y, tileSizeX, tileSizeY)); tile.setId(gid); tileset.putTile(gid++, tile);
tile = new StaticTiledMapTile(region); if (!yUp) region.flip(false, true); tile.setId(tileid); tile.setOffsetX(offsetX); tile.setOffsetY(yUp ? -offsetY : offsetY);
if (region == null) throw new GdxRuntimeException("Tileset region not found: " + regionName); tile = new StaticTiledMapTile(region); tile.setId(tileid); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY);
TextureRegion tileRegion = new TextureRegion(texture, x, y, tilewidth, tileheight); TiledMapTile tile = new StaticTiledMapTile(tileRegion); tile.setId(id); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY); tile.setId(firstgid + tileElement.getIntAttribute("id")); tile.setOffsetX(offsetX); tile.setOffsetY(flipY ? -offsetY : offsetY);