/** * Sets the diffuse color for front and back to the given value. * * @param diffuse * the new diffuse color */ public void setDiffuse(final ReadOnlyColorRGBA diffuse) { setDiffuse(MaterialFace.FrontAndBack, diffuse); }
materialState.setDiffuse(MaterialFace.FrontAndBack, new ColorRGBA(1, 1, 1, 1)); materialState.setSpecular(MaterialFace.FrontAndBack, new ColorRGBA(1, 1, 1, 1)); materialState.setShininess(MaterialFace.FrontAndBack, 64.0f);