/** * Tests on a per component basis if this pose is equal to the given {@code other} to an * {@code epsilon}. * <p> * If the two poses have different frames, this method returns {@code false}. * </p> * * @param other the other pose to compare against this. Not modified. * @param epsilon the tolerance to use when comparing each component. * @return {@code true} if the two poses are equal and are expressed in the same reference frame, * {@code false} otherwise. */ @Override public boolean epsilonEquals(FramePose3D other, double epsilon) { return FramePose3DBasics.super.epsilonEquals(other, epsilon); }