@Override // from IMatrix4 public float approximateUniformScale () { return FloatMath.cbrt(m00*(m11*m22 - m12*m21) + m01*(m12*m20 - m10*m22) + m02*(m10*m21 - m11*m20)); }
@Override // from IMatrix4 public float approximateUniformScale () { return FloatMath.cbrt(m00*(m11*m22 - m12*m21) + m01*(m12*m20 - m10*m22) + m02*(m10*m21 - m11*m20)); }