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Contact.getTangentSpeed
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How to use
getTangentSpeed
method
in
org.jbox2d.dynamics.contacts.Contact

Best Java code snippets using org.jbox2d.dynamics.contacts.Contact.getTangentSpeed (Showing top 1 results out of 315)

  • Common ways to obtain Contact
private void myMethod () {
Contact c =
  • Codota IconIWorldPool argPool;new CircleContact(argPool)
  • Codota IconIWorldPool argPool;new PolygonContact(argPool)
  • Codota IconIWorldPool argPool;new PolygonAndCircleContact(argPool)
  • Smart code suggestions by Codota
}
origin: libgdx/libgdx

public float getTangentSpeed () {
  return contact.getTangentSpeed();
}
org.jbox2d.dynamics.contactsContactgetTangentSpeed

Popular methods of Contact

  • getFixtureA
    Get the first fixture in this contact.
  • getFixtureB
    Get the second fixture in this contact.
  • setEnabled
    Enable/disable this contact. This can be used inside the pre-solve contact listener. The contact is
  • getManifold
    Get the contact manifold. Do not set the point count to zero. Instead call Disable.
  • evaluate
  • flagForFiltering
    Flag this contact for filtering. Filtering will occur the next time step.
  • getChildIndexA
  • getChildIndexB
  • getNext
    Get the next contact in the world's contact list.
  • init
    initialization for pooling
  • isEnabled
    Has this contact been disabled?
  • isTouching
    Is this contact touching
  • isEnabled,
  • isTouching,
  • mixFriction,
  • mixRestitution,
  • update,
  • getWorldManifold,
  • setTangentSpeed,
  • getFriction,
  • getRestitution

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