Codota Logo
Contact.getChildIndexB
Code IndexAdd Codota to your IDE (free)

How to use
getChildIndexB
method
in
org.jbox2d.dynamics.contacts.Contact

Best Java code snippets using org.jbox2d.dynamics.contacts.Contact.getChildIndexB (Showing top 20 results out of 315)

  • Common ways to obtain Contact
private void myMethod () {
Contact c =
  • Codota IconIWorldPool argPool;new CircleContact(argPool)
  • Codota IconIWorldPool argPool;new PolygonContact(argPool)
  • Codota IconIWorldPool argPool;new PolygonAndCircleContact(argPool)
  • Smart code suggestions by Codota
}
origin: libgdx/libgdx

/** Get the child primitive index for fixture B. */
public int getChildIndexB () {
  return contact.getChildIndexB();
}
origin: libgdx/libgdx

  Fixture fB = edge.contact.getFixtureB();
  int iA = edge.contact.getChildIndexA();
  int iB = edge.contact.getChildIndexB();
fixtureB = c.getFixtureB();
indexA = c.getChildIndexA();
indexB = c.getChildIndexB();
bodyA = fixtureA.getBody();
bodyB = fixtureB.getBody();
origin: libgdx/libgdx

Fixture fixtureB = c.getFixtureB();
int indexA = c.getChildIndexA();
int indexB = c.getChildIndexB();
Body bodyA = fixtureA.getBody();
Body bodyB = fixtureB.getBody();
origin: libgdx/libgdx

Fixture fixtureB = c.getFixtureB();
fixtureA.getAABB(c.getChildIndexA()).getCenterToOut(cA);
fixtureB.getAABB(c.getChildIndexB()).getCenterToOut(cB);
m_debugDraw.drawSegment(cA, cB, color);
origin: libgdx/libgdx

int indexB = c.getChildIndexB();
origin: jbox2d/jbox2d

  Fixture fB = edge.contact.getFixtureB();
  int iA = edge.contact.getChildIndexA();
  int iB = edge.contact.getChildIndexB();
fixtureB = c.getFixtureB();
indexA = c.getChildIndexA();
indexB = c.getChildIndexB();
bodyA = fixtureA.getBody();
bodyB = fixtureB.getBody();
origin: jbox2d/jbox2d

Fixture fixtureB = c.getFixtureB();
int indexA = c.getChildIndexA();
int indexB = c.getChildIndexB();
Body bodyA = fixtureA.getBody();
Body bodyB = fixtureB.getBody();
origin: jbox2d/jbox2d

Fixture fixtureB = c.getFixtureB();
fixtureA.getAABB(c.getChildIndexA()).getCenterToOut(cA);
fixtureB.getAABB(c.getChildIndexB()).getCenterToOut(cB);
m_debugDraw.drawSegment(cA, cB, color);
origin: jbox2d/jbox2d

int indexB = c.getChildIndexB();
origin: andmizi/MobikeTags

  Fixture fB = edge.contact.getFixtureB();
  int iA = edge.contact.getChildIndexA();
  int iB = edge.contact.getChildIndexB();
fixtureB = c.getFixtureB();
indexA = c.getChildIndexA();
indexB = c.getChildIndexB();
bodyA = fixtureA.getBody();
bodyB = fixtureB.getBody();
origin: com.github.almasb/fxgl-physics

    Fixture fB = edge.contact.getFixtureB();
    int iA = edge.contact.getChildIndexA();
    int iB = edge.contact.getChildIndexB();
fixtureB = c.getFixtureB();
indexA = c.getChildIndexA();
indexB = c.getChildIndexB();
bodyA = fixtureA.getBody();
bodyB = fixtureB.getBody();
origin: org.jbox2d/jbox2d-library

  Fixture fB = edge.contact.getFixtureB();
  int iA = edge.contact.getChildIndexA();
  int iB = edge.contact.getChildIndexB();
fixtureB = c.getFixtureB();
indexA = c.getChildIndexA();
indexB = c.getChildIndexB();
bodyA = fixtureA.getBody();
bodyB = fixtureB.getBody();
origin: andmizi/MobikeTags

Fixture fixtureB = c.getFixtureB();
int indexA = c.getChildIndexA();
int indexB = c.getChildIndexB();
Body bodyA = fixtureA.getBody();
Body bodyB = fixtureB.getBody();
origin: org.jbox2d/jbox2d-library

Fixture fixtureB = c.getFixtureB();
int indexA = c.getChildIndexA();
int indexB = c.getChildIndexB();
Body bodyA = fixtureA.getBody();
Body bodyB = fixtureB.getBody();
origin: com.github.almasb/fxgl-physics

Fixture fixtureB = c.getFixtureB();
int indexA = c.getChildIndexA();
int indexB = c.getChildIndexB();
Body bodyA = fixtureA.getBody();
Body bodyB = fixtureB.getBody();
origin: org.jbox2d/jbox2d-library

Fixture fixtureB = c.getFixtureB();
fixtureA.getAABB(c.getChildIndexA()).getCenterToOut(cA);
fixtureB.getAABB(c.getChildIndexB()).getCenterToOut(cB);
m_debugDraw.drawSegment(cA, cB, color);
origin: andmizi/MobikeTags

Fixture fixtureB = c.getFixtureB();
fixtureA.getAABB(c.getChildIndexA()).getCenterToOut(cA);
fixtureB.getAABB(c.getChildIndexB()).getCenterToOut(cB);
m_debugDraw.drawSegment(cA, cB, color);
origin: com.github.almasb/fxgl-physics

Fixture fixtureB = c.getFixtureB();
fixtureA.getAABB(c.getChildIndexA()).getCenterToOut(cA);
fixtureB.getAABB(c.getChildIndexB()).getCenterToOut(cB);
debugDraw.drawSegment(cA, cB, color);
origin: andmizi/MobikeTags

int indexB = c.getChildIndexB();
origin: org.jbox2d/jbox2d-library

int indexB = c.getChildIndexB();
org.jbox2d.dynamics.contactsContactgetChildIndexB

Popular methods of Contact

  • getFixtureA
    Get the first fixture in this contact.
  • getFixtureB
    Get the second fixture in this contact.
  • setEnabled
    Enable/disable this contact. This can be used inside the pre-solve contact listener. The contact is
  • getManifold
    Get the contact manifold. Do not set the point count to zero. Instead call Disable.
  • evaluate
  • flagForFiltering
    Flag this contact for filtering. Filtering will occur the next time step.
  • getChildIndexA
  • getNext
    Get the next contact in the world's contact list.
  • init
    initialization for pooling
  • isEnabled
    Has this contact been disabled?
  • isTouching
    Is this contact touching
  • mixFriction
    Friction mixing law. The idea is to allow either fixture to drive the restitution to zero. For examp
  • isTouching,
  • mixFriction,
  • mixRestitution,
  • update,
  • getWorldManifold,
  • setTangentSpeed,
  • getFriction,
  • getRestitution,
  • getTangentSpeed

Popular in Java

  • Reading from database using SQL prepared statement
  • findViewById (Activity)
  • notifyDataSetChanged (ArrayAdapter)
  • setRequestProperty (URLConnection)
    Sets the general request property. If a property with the key already exists, overwrite its value wi
  • Rectangle (java.awt)
    A Rectangle specifies an area in a coordinate space that is enclosed by the Rectangle object's top-
  • EOFException (java.io)
    Thrown when a program encounters the end of a file or stream during an input operation.
  • KeyStore (java.security)
    This class represents an in-memory collection of keys and certificates. It manages two types of entr
  • BitSet (java.util)
    This class implements a vector of bits that grows as needed. Each component of the bit set has a boo
  • Semaphore (java.util.concurrent)
    A counting semaphore. Conceptually, a semaphore maintains a set of permits. Each #acquire blocks if
  • AtomicInteger (java.util.concurrent.atomic)
    An int value that may be updated atomically. See the java.util.concurrent.atomic package specificati
Codota Logo
  • Products

    Search for Java codeSearch for JavaScript codeEnterprise
  • IDE Plugins

    IntelliJ IDEAWebStormAndroid StudioEclipseVisual Studio CodePyCharmSublime TextPhpStormVimAtomGoLandRubyMineEmacsJupyter
  • Company

    About UsContact UsCareers
  • Resources

    FAQBlogCodota Academy Plugin user guide Terms of usePrivacy policyJava Code IndexJavascript Code Index
Get Codota for your IDE now