public boolean isTouching () { return contact.isTouching(); }
Body bodyB = fixtureB.getBody(); if (m_contactListener != null && c.isTouching()) { m_contactListener.endContact(c);
if (contact.isEnabled() == false || contact.isTouching() == false) { continue;
if (minContact.isEnabled() == false || minContact.isTouching() == false) { if (contact.isTouching() == false) { other.m_sweep.set(backup1); other.synchronizeTransform();
Body bodyB = fixtureB.getBody(); if (m_contactListener != null && c.isTouching()) { m_contactListener.endContact(c);
if (contact.isEnabled() == false || contact.isTouching() == false) { continue;
if (minContact.isEnabled() == false || minContact.isTouching() == false) { if (contact.isTouching() == false) { other.m_sweep.set(backup1); other.synchronizeTransform();
Body bodyB = fixtureB.getBody(); if (m_contactListener != null && c.isTouching()) { m_contactListener.endContact(c);
Body bodyB = fixtureB.getBody(); if (m_contactListener != null && c.isTouching()) { m_contactListener.endContact(c);
Body bodyB = fixtureB.getBody(); if (m_contactListener != null && c.isTouching()) { m_contactListener.endContact(c);
if (contact.isEnabled() == false || contact.isTouching() == false) { continue;
if (!contact.isEnabled() || !contact.isTouching()) { continue;
if (contact.isEnabled() == false || contact.isTouching() == false) { continue;
if (minContact.isEnabled() == false || minContact.isTouching() == false) { if (contact.isTouching() == false) { other.m_sweep.set(backup1); other.synchronizeTransform();
if (minContact.isEnabled() == false || minContact.isTouching() == false) { if (contact.isTouching() == false) { other.m_sweep.set(backup1); other.synchronizeTransform();
if (!minContact.isEnabled() || !minContact.isTouching()) { if (!contact.isTouching()) { other.m_sweep.set(backup1); other.synchronizeTransform();