@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); rightWingT.rotateAngleY = -(MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F); leftWingT.rotateAngleY = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F; rightWingB.rotateAngleY = -(MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.25F); leftWingB.rotateAngleY = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.25F; }
@Override public void setRotationAngles(float limbSwing, float limbSwingAngle, float entityTickTime, float rotationYaw, float rotationPitch, float unitPixel, Entity entity) { super.setRotationAngles(limbSwing, limbSwingAngle, entityTickTime, rotationYaw, rotationPitch, unitPixel, entity); } }
@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
@Override public void setRotationAngles(float limbSwing, float limbSwingAngle, float entityTickTime, float rotationYaw, float rotationPitch, float unitPixel, Entity entity) { super.setRotationAngles(limbSwing, limbSwingAngle, entityTickTime, rotationYaw, rotationPitch, unitPixel, entity); float heady = rotationYaw / (180F / (float) Math.PI); Head1.rotateAngleY = heady; }
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
@Override public void setRotationAngles(float limbSwing, float limbSwingAngle, float entityTickTime, float rotationYaw, float rotationPitch, float unitPixel, Entity entity) { super.setRotationAngles(limbSwing, limbSwingAngle, entityTickTime, rotationYaw, rotationPitch, unitPixel, entity); } }
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5, null); } }
public void setRotationAngles(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
public void setRotationAngles(final float f, final float f1, final float f2, final float f3, final float f4, final float f5, final Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
public void setRotationAngles(final float f, final float f1, final float f2, final float f3, final float f4, final float f5, final Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }
@Override public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, @Nonnull Entity p_78087_7_) { super.setRotationAngles(p_78087_1_, p_78087_2_, p_78087_3_, p_78087_4_, p_78087_5_, p_78087_6_, p_78087_7_); wolfHeadMain.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI); wolfHeadMain.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI); wolfTail.rotateAngleX = p_78087_3_; }
@Override public void setRotationAngles(float limbSwing, float prevLimbSwing, float entityTickTime, float rotationYaw, float rotationPitch, float unitPixel, Entity entity) { super.setRotationAngles(limbSwing, prevLimbSwing, entityTickTime, rotationYaw, rotationPitch, unitPixel, entity); float correction = 0.3490659F; float legMovement = MathHelper.cos(limbSwing * 2.5F) * 0.9F * prevLimbSwing; LBL1.rotateAngleX = legMovement - correction; LML1.rotateAngleX = -legMovement; LFL1.rotateAngleX = legMovement + correction; RBL1.rotateAngleX = legMovement + correction; RML1.rotateAngleX = -legMovement; RFL1.rotateAngleX = legMovement - correction; }
@Override public void setRotationAngles(float limbSwing, float limbSwingAngle, float entityTickTime, float rotationYaw, float rotationPitch, float unitPixel, Entity entity) { super.setRotationAngles(limbSwing, limbSwingAngle, entityTickTime, rotationYaw, rotationPitch, unitPixel, entity); float cos = MathHelper.cos(limbSwing * 1.0F) * 0.5F * limbSwingAngle; rightLegMid3.rotateAngleY = -cos + 0.7853982F; leftLegMid3.rotateAngleY = cos - 0.7853982F; rightLegMid4.rotateAngleY = -cos - 1.745329F; leftLegMid4.rotateAngleY = cos + 1.745329F; }
@Override public void setRotationAngles(float limbSwing, float prevLimbSwing, float entityTickTime, float rotationYaw, float rotationPitch, float unitPixel, Entity entity) { super.setRotationAngles(limbSwing, prevLimbSwing, entityTickTime, rotationYaw, rotationPitch, unitPixel, entity); float correction = 0.3490659F; float legMovement = MathHelper.cos(limbSwing * 2.5F) * 0.9F * prevLimbSwing; LBL1.rotateAngleX = legMovement - correction; LML1.rotateAngleX = -legMovement; LFL1.rotateAngleX = legMovement + correction; RBL1.rotateAngleX = legMovement + correction; RML1.rotateAngleX = -legMovement; RFL1.rotateAngleX = legMovement - correction; }
@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); rightwing.rotateAngleZ = -(MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.2F); leftwing.rotateAngleZ = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.2F; }
@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); RightWing.rotateAngleY = -(MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F); LeftWing.rotateAngleY = MathHelper.cos(f2 * 1.7F) * (float)Math.PI * 0.5F; }
@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); rightwing.rotateAngleZ = -(MathHelper.cos(f2 * 5.0F) * (float)Math.PI * 0.15F); leftwing.rotateAngleZ = MathHelper.cos(f2 * 5.0F) * (float)Math.PI * 0.15F; } }
@Override public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity) { super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity); if(entity instanceof PoisonousLibelle) { PoisonousLibelle libelle = (PoisonousLibelle) entity; float wingRotation = libelle.getWingProgressScaled(0.2617994F); rotateWings(wings_left, -wingRotation); rotateWings(wings_right, wingRotation); } }
@Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { setRotation(desk, f + 0.0872665f, f1, f2); setRotation(standRB, f, f1, f2); setRotation(standRF, f, f1, f2); setRotation(standLB, f, f1, f2); setRotation(standLF, f, f1, f2); setRotation(drawers, f, f1, f2); setRotation(standLowLF, f, f1, f2); setRotation(standLowRB, f, f1, f2); setRotation(standLowRF, f, f1, f2); setRotation(standLowLB, f, f1, f2); super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); }