double totalDamage = calculateDamageValueForHex(damage, coords, shooter, game, owner); totalDamage += calculateDamageValueForHex(currentDamage, currentCoords, shooter, game, owner);
double totalDamage = calculateDamageValueForHex(damage, coords, shooter, game, owner); totalDamage += calculateDamageValueForHex(currentDamage, currentCoords, shooter, game, owner);