double damageValue = calculateDamageValue(damage, hexTarget.getPosition(), shooter, game, owner); WeaponFireInfo wfi = new WeaponFireInfo(shooter, hexTarget, currentWeapon, game, false, owner);
double damageValue = calculateDamageValue(damage, hexTarget.getPosition(), shooter, game, owner); WeaponFireInfo wfi = new WeaponFireInfo(shooter, hexTarget, currentWeapon, game, false, owner);