if (state!=CONSTRUCTING && clipboard==null && !overlay) { int size2 = HANDLE_SIZE/2; drawHandle(g, sx1+sw2-size2, sy1+sh2-size2); drawHandle(g, sx3-sw2-size2, sy1+sh2-size2); drawHandle(g, sx3-sw2-size2, sy3-sh2-size2); drawHandle(g, sx1+sw2-size2, sy3-sh2-size2); drawHandle(g, sx2-size2, sy1-size2); drawHandle(g, sx3-size2, sy2-size2); drawHandle(g, sx2-size2, sy3-size2); drawHandle(g, sx1-size2, sy2-size2);
if (state!=CONSTRUCTING && clipboard==null && !overlay) { int size2 = HANDLE_SIZE/2; drawHandle(g, sx1+sw2-size2, sy1+sh2-size2); drawHandle(g, sx3-sw2-size2, sy1+sh2-size2); drawHandle(g, sx3-sw2-size2, sy3-sh2-size2); drawHandle(g, sx1+sw2-size2, sy3-sh2-size2); drawHandle(g, sx2-size2, sy1-size2); drawHandle(g, sx3-size2, sy2-size2); drawHandle(g, sx2-size2, sy3-size2); drawHandle(g, sx1-size2, sy2-size2);