- glBindVertexArray
Entry point to C language function: void glBindVertexArray(GLuint array)
Part of GL_ARB_vertex_arra
- glBlitFramebuffer
Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint
srcY0, GLint srcX1, GL
- glDeleteVertexArrays
Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const
GLuint * arrays)
Par
- glGenVertexArrays
Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint *
arrays)
Part of GL_A
- glGetStringi
Entry point to C language function: const GLubyte * glGetStringi(GLenum name,
GLuint index)
Part of
- glReadBuffer
Entry point to C language function: void glReadBuffer(GLenum mode)
Part of GL_ES_VERSION_3_0, GL_VE
- getDefaultReadBuffer
- glDrawArraysInstanced
Entry point to C language function: void glDrawArraysInstanced(GLenum mode,
GLint first, GLsizei cou
- glDrawElementsInstanced
Entry point to C language function: void glDrawElementsInstanced(GLenum mode,
GLsizei count, GLenum
- glDrawRangeElements
Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint
start, GLuint end,
- glGetIntegerv
- glRenderbufferStorageMultisample