if (updateRightFromUniforms(param, mapping, vertexDeclaredUniforms, statement)) { updateMaterialTextureType(statement, mapping, left, param); storeVertexUniform(mapping.getRightVariable()); if (updateRightFromUniforms(param, mapping, fragmentDeclaredUniforms, statement)) { updateMaterialTextureType(statement, mapping, left, param); storeFragmentUniform(mapping.getRightVariable()); if (updateRightFromUniforms(worldParam, mapping, vertexDeclaredUniforms)) { storeVertexUniform(mapping.getRightVariable()); if (updateRightFromUniforms(worldParam, mapping, fragmentDeclaredUniforms)) { storeFragmentUniform(mapping.getRightVariable());
if (updateRightFromUniforms(param, mapping, vertexDeclaredUniforms, statement1)) { updateMaterialTextureType(statement1, mapping, left, param); storeVertexUniform(mapping.getRightVariable()); if (updateRightFromUniforms(param, mapping, fragmentDeclaredUniforms, statement1)) { updateMaterialTextureType(statement1, mapping, left, param); storeFragmentUniform(mapping.getRightVariable()); if (updateRightFromUniforms(worldParam, mapping, vertexDeclaredUniforms)) { storeVertexUniform(mapping.getRightVariable()); if (updateRightFromUniforms(worldParam, mapping, fragmentDeclaredUniforms)) { storeFragmentUniform(mapping.getRightVariable());