shaderNode.setName(name); techniqueDef.getShaderGenerationInfo().getUnusedNodes().add(name); readShaderNode(statement.getContents()); nodes.put(name, shaderNode); techniqueDef.getShaderNodes().add(shaderNode);
techniqueDef.getShaderGenerationInfo().getUnusedNodes().add(name); readShaderNode(statement.getContents()); nodes.put(name, shaderNode); techniqueDef.getShaderNodes().add(shaderNode);