private native void setAngularOnly(long objectId, boolean angularOnly);
private native long createJoint(long objectIdA, long objectIdB, Vector3f pivotA, Vector3f axisA, Vector3f pivotB, Vector3f axisB); }
private native void setAngularOnly(long objectId, boolean angularOnly);
private native void setAngularOnly(long objectId, boolean angularOnly);