- renderBuckets
render queues
- draw
draw renders a scene. As it receives a base class of Spatial the renderer hands
off management of th
- checkAndAdd
Check a given Spatial to see if it should be queued. return true if it was
queued.
- clearBuffers
clearBuffers clears the given buffers (specified as a bitwise &).
- createTextureRenderer
Creates a TextureRenderer backed by this Renderer. Must have a current context
set (see ContextManag
- flushFrame
flushFrame handles rendering any items still remaining in the render buckets and
optionally swaps th
- getBackgroundColor
getBackgroundColor retrieves the clear color of the current OpenGL context.
- getQueue
Get the render queue associated with this Renderer.
- isProcessingQueue
Return true if this renderer is in the middle of processing its RenderQueue.
- getTextureUtils
- popClip
Pop the most recent rectangle from the stack and adjust the rendering area
accordingly.
- setOrtho
setOrtho sets the display system to be in orthographic mode. If the system has
already been set to o