public static void drawBuffer(final TextureStoreFormat rttFormat, final int location, final Renderer r, final double size) { final Camera cam = Camera.getCurrentCamera(); r.flushGraphics(); double locationX = cam.getWidth(), locationY = cam.getHeight(); bQuad.resize(size, (cam.getHeight() / (double) cam.getWidth()) * size); r.flushGraphics();
public static void drawBuffer(final TextureStoreFormat rttFormat, final int location, final Renderer r, final double size) { final Camera cam = Camera.getCurrentCamera(); r.flushGraphics(); double locationX = cam.getWidth(), locationY = cam.getHeight(); bQuad.resize(size, (cam.getHeight() / (double) cam.getWidth()) * size); r.flushGraphics();