- getCapabilities
- popEnforcedStates
Restores the enforced states from the stack. Any states enforced or cleared
since the last push are
- pushEnforcedStates
Saves the currently set states to a stack. Does not changes the currently
enforced states.
- enforceState
Enforce a particular state. In other words, the given state will override any
state of the same type
- clearEnforcedStates
sets all enforced states to null.
- enforceStates
Enforces the states referenced in the given EnumMap.
- popFBOTextureRenderer
- pushFBOTextureRenderer
- clearEnforcedState
Clears an enforced render state index by setting it to null. This allows object
specific states to b
- getCurrentCamera
- getCurrentState
- getRendererRecord