- getNumberOfFragmentTextureUnits
getNumberOfFragmentUnits returns the number of texture units available to a
fragment shader that thi
- getMaxAnisotropic
Returns the maximum anisotropic filter.
- getMaxFBOColorAttachments
getMaxFBOColorAttachments returns the MAX_COLOR_ATTACHMENTS for FBOs that this
context supports.
- getMaxLodBias
- getMaxTextureSize
- getNumberOfFragmentTexCoordUnits
getNumberOfFragmentTexCoordUnits returns the number of texture coordinate sets
available that this c
- getNumberOfTotalTextureUnits
getNumberOfTotalUnits returns the number of texture units this context supports.
- isAnisoSupported
- isDepthTextureSupported
- isFBOSupported
- isMultitextureSupported
- isNonPowerOfTwoTextureSupported