- getCurrentCamera
Convenience method for retrieving the Camera set on the current RenderContext.
Similar to ContextMan
- getWidth
- getHeight
- apply
Apply this camera's values to the given Renderer. Only values determined to be
dirty (via updates, s
- contains
Checks a bounding volume against the planes of this camera's frustum and returns
if it is completely
- getPlaneState
- setPlaneState
- getFrustumFar
= * @return the value of the far frustum plane.
- getFrustumNear
- getLocation
- setProjectionMode
- update
Forces all aspect of the camera to be updated from internal values, and sets all
dirty flags to true