_up.set(source.getUp()); _direction.set(source.getDirection()); _fovY = source.getFovY();
_up.set(source.getUp()); _direction.set(source.getDirection()); _fovY = source.getFovY();
} else { _camera.setFrustumPerspective(_camera.getFovY(), (float) settings.getWidth() / (float) settings.getHeight(), _camera.getFrustumNear(), _camera.getFrustumFar());
} else { _camera.setFrustumPerspective(_camera.getFovY(), (float) settings.getWidth() / (float) settings.getHeight(), _camera.getFrustumNear(), _camera.getFrustumFar());
} else { _camera.setFrustumPerspective(_camera.getFovY(), (float) settings.getWidth() / (float) settings.getHeight(), _camera.getFrustumNear(), _camera.getFrustumFar());