public boolean isBackfaceCulling() { if (has(Keys.BackfaceCulling())) { NSNumber val = (NSNumber) get(Keys.BackfaceCulling()); return val.booleanValue(); } return false; } public SCNPhysicsTestOptions setBackfaceCulling(boolean backfaceCulling) {
public SCNPhysicsTestOptions setCollisionBitMask(SCNPhysicsCollisionCategory collisionBitMask) { set(Keys.CollisionBitMask(), NSNumber.valueOf(collisionBitMask.value())); return this; } public SCNPhysicsTestSearchMode getSearchMode() {
public SCNPhysicsTestSearchMode getSearchMode() { if (has(Keys.SearchMode())) { NSString val = (NSString) get(Keys.SearchMode()); return SCNPhysicsTestSearchMode.valueOf(val); } return null; } public SCNPhysicsTestOptions setSearchMode(SCNPhysicsTestSearchMode searchMode) {
public SCNPhysicsCollisionCategory getCollisionBitMask() { if (has(Keys.CollisionBitMask())) { NSNumber val = (NSNumber) get(Keys.CollisionBitMask()); return new SCNPhysicsCollisionCategory(val.longValue()); } return null; } public SCNPhysicsTestOptions setCollisionBitMask(SCNPhysicsCollisionCategory collisionBitMask) {
public SCNPhysicsTestOptions setBackfaceCulling(boolean backfaceCulling) { set(Keys.BackfaceCulling(), NSNumber.valueOf(backfaceCulling)); return this; } /*</methods>*/
public SCNPhysicsCollisionCategory getCollisionBitMask() { if (has(Keys.CollisionBitMask())) { NSNumber val = (NSNumber) get(Keys.CollisionBitMask()); return new SCNPhysicsCollisionCategory(val.longValue()); } return null; } public SCNPhysicsTestOptions setCollisionBitMask(SCNPhysicsCollisionCategory collisionBitMask) {
public SCNPhysicsTestOptions setSearchMode(SCNPhysicsTestSearchMode searchMode) { set(Keys.SearchMode(), searchMode.value()); return this; } public boolean isBackfaceCulling() {
public SCNPhysicsTestOptions setBackfaceCulling(boolean backfaceCulling) { set(Keys.BackfaceCulling(), NSNumber.valueOf(backfaceCulling)); return this; } /*</methods>*/
public boolean isBackfaceCulling() { if (has(Keys.BackfaceCulling())) { NSNumber val = (NSNumber) get(Keys.BackfaceCulling()); return val.booleanValue(); } return false; } public SCNPhysicsTestOptions setBackfaceCulling(boolean backfaceCulling) {
public SCNPhysicsTestSearchMode getSearchMode() { if (has(Keys.SearchMode())) { NSString val = (NSString) get(Keys.SearchMode()); return SCNPhysicsTestSearchMode.valueOf(val); } return null; } public SCNPhysicsTestOptions setSearchMode(SCNPhysicsTestSearchMode searchMode) {
public SCNPhysicsTestOptions setSearchMode(SCNPhysicsTestSearchMode searchMode) { set(Keys.SearchMode(), searchMode.value()); return this; } public boolean isBackfaceCulling() {
public SCNPhysicsTestOptions setCollisionBitMask(SCNPhysicsCollisionCategory collisionBitMask) { set(Keys.CollisionBitMask(), NSNumber.valueOf(collisionBitMask.value())); return this; } public SCNPhysicsTestSearchMode getSearchMode() {
public SCNPhysicsTestOptions setSearchMode(SCNPhysicsTestSearchMode searchMode) { set(Keys.SearchMode(), searchMode.value()); return this; } public boolean isBackfaceCulling() {
public SCNPhysicsTestSearchMode getSearchMode() { if (has(Keys.SearchMode())) { NSString val = (NSString) get(Keys.SearchMode()); return SCNPhysicsTestSearchMode.valueOf(val); } return null; } public SCNPhysicsTestOptions setSearchMode(SCNPhysicsTestSearchMode searchMode) {
public SCNPhysicsCollisionCategory getCollisionBitMask() { if (has(Keys.CollisionBitMask())) { NSNumber val = (NSNumber) get(Keys.CollisionBitMask()); return new SCNPhysicsCollisionCategory(val.longValue()); } return null; } public SCNPhysicsTestOptions setCollisionBitMask(SCNPhysicsCollisionCategory collisionBitMask) {
public SCNPhysicsTestOptions setCollisionBitMask(SCNPhysicsCollisionCategory collisionBitMask) { set(Keys.CollisionBitMask(), NSNumber.valueOf(collisionBitMask.value())); return this; } public SCNPhysicsTestSearchMode getSearchMode() {
public boolean isBackfaceCulling() { if (has(Keys.BackfaceCulling())) { NSNumber val = (NSNumber) get(Keys.BackfaceCulling()); return val.booleanValue(); } return false; } public SCNPhysicsTestOptions setBackfaceCulling(boolean backfaceCulling) {
public SCNPhysicsTestOptions setBackfaceCulling(boolean backfaceCulling) { set(Keys.BackfaceCulling(), NSNumber.valueOf(backfaceCulling)); return this; } /*</methods>*/