/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }
/** * @param args the command line arguments */ public static void main(String args[]) { new SVGPlayer().setVisible(true); }
/** * @param args the command line arguments */ public static void main(String args[]) { new MainFrame().setVisible(true); }
private void close() { this.setVisible(false); this.dispose(); }
private void fireTimeUpdateEvent() { for (PlayerThreadListener listener : listeners) { listener.updateTime(curTime, timeStep, playState); } } }
/** Creates new form MainFrame */ public MainFrame() { initComponents(); }
/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }
/** * @param args the command line arguments */ public static void main(String args[]) { new SVGPlayer().setVisible(true); }
private void fireTimeUpdateEvent() { for (PlayerThreadListener listener : listeners) { listener.updateTime(curTime, timeStep, playState); } } }
/** Creates new form MainFrame */ public MainFrame() { initComponents(); }
/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }
/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }