/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }
/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }
/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }
/** Creates new form PlayerDialog */ public PlayerDialog(SVGPlayer parent) { super(parent, false); initComponents(); this.parent = parent; thread = new PlayerThread(); thread.addListener(this); text_timeStepActionPerformed(null); }