/** * Returns true if the supplied points' x and y components are equal to one another within * {@link MathUtil#EPSILON}. */ public static boolean epsilonEquals (IPoint p1, IPoint p2) { return epsilonEquals(p1, p2, MathUtil.EPSILON); }
/** * Returns true if the supplied points' x and y components are equal to one another within * {@link MathUtil#EPSILON}. */ public static boolean epsilonEquals (IPoint p1, IPoint p2) { return epsilonEquals(p1, p2, MathUtil.EPSILON); }