@Override // from IPoint public float distance (float px, float py) { return Points.distance(x(), y(), px, py); }
@Override // from IPoint public float distance (float px, float py) { return Points.distance(x(), y(), px, py); }
@Override // from IPoint public float distance (XY p) { return Points.distance(x(), y(), p.x(), p.y()); }
@Override // from IPoint public float distance (XY p) { return Points.distance(x(), y(), p.x(), p.y()); }