/** * Sets this to a reflection across a plane intersecting the origin with the supplied normal. * * @return a reference to this matrix, for chaining. */ public Matrix3 setToReflection (IVector3 normal) { return setToReflection(normal.x(), normal.y(), normal.z()); }
/** * Sets this to a reflection across a plane intersecting the origin with the supplied normal. * * @return a reference to this matrix, for chaining. */ public Matrix3 setToReflection (IVector3 normal) { return setToReflection(normal.x(), normal.y(), normal.z()); }