public SCNSceneSourceOptions setAssetDirectoryURLs(NSArray<NSURL> assetDirectoryURLs) { set(Keys.AssetDirectoryURLs(), assetDirectoryURLs); return this; } public boolean overridesAssetURLs() {
public SCNSceneSourceOptions setUsesSafeMode(boolean usesSafeMode) { set(Keys.UseSafeMode(), NSNumber.valueOf(usesSafeMode)); return this; } public NSArray<NSURL> getAssetDirectoryURLs() {
public SCNSceneSourceOptions setCreatesNormalsIfAbsent(boolean createsNormalsIfAbsent) { set(Keys.CreateNormalsIfAbsent(), NSNumber.valueOf(createsNormalsIfAbsent)); return this; } public boolean checksConsistency() {
public SCNSceneSourceOptions setFlattensScene(boolean flattensScene) { set(Keys.FlattenScene(), NSNumber.valueOf(flattensScene)); return this; } public boolean usesSafeMode() {
public SCNSceneSourceOptions setStrictConformance(boolean strictConformance) { set(Keys.StrictConformance(), NSNumber.valueOf(strictConformance)); return this; } /**
/** * @since Available in iOS 8.0 and later. */ public SCNSceneSourceOptions setAnimationImportPolicy(SCNSceneSourceAnimationImportPolicy animationImportPolicy) { set(Keys.AnimationImportPolicy(), animationImportPolicy.value()); return this; } /*</methods>*/
public SCNSceneSourceOptions setOverridesAssetURLs(boolean overridesAssetURLs) { set(Keys.OverrideAssetURLs(), NSNumber.valueOf(overridesAssetURLs)); return this; } public boolean isStrictConformance() {
public SCNSceneSourceOptions setChecksConsistency(boolean checksConsistency) { set(Keys.CheckConsistency(), NSNumber.valueOf(checksConsistency)); return this; } public boolean flattensScene() {
public SCNSceneSourceOptions setAssetDirectoryURLs(NSArray<NSURL> assetDirectoryURLs) { set(Keys.AssetDirectoryURLs(), assetDirectoryURLs); return this; } public boolean overridesAssetURLs() {
public SCNSceneSourceOptions setFlattensScene(boolean flattensScene) { set(Keys.FlattenScene(), NSNumber.valueOf(flattensScene)); return this; } public boolean usesSafeMode() {
public SCNSceneSourceOptions setOverridesAssetURLs(boolean overridesAssetURLs) { set(Keys.OverrideAssetURLs(), NSNumber.valueOf(overridesAssetURLs)); return this; } public boolean isStrictConformance() {
public SCNSceneSourceOptions setChecksConsistency(boolean checksConsistency) { set(Keys.CheckConsistency(), NSNumber.valueOf(checksConsistency)); return this; } public boolean flattensScene() {
public SCNSceneSourceOptions setCreatesNormalsIfAbsent(boolean createsNormalsIfAbsent) { set(Keys.CreateNormalsIfAbsent(), NSNumber.valueOf(createsNormalsIfAbsent)); return this; } public boolean checksConsistency() {
public SCNSceneSourceOptions setFlattensScene(boolean flattensScene) { set(Keys.FlattenScene(), NSNumber.valueOf(flattensScene)); return this; } public boolean usesSafeMode() {
public SCNSceneSourceOptions setChecksConsistency(boolean checksConsistency) { set(Keys.CheckConsistency(), NSNumber.valueOf(checksConsistency)); return this; } public boolean flattensScene() {
public SCNSceneSourceOptions setUsesSafeMode(boolean usesSafeMode) { set(Keys.UseSafeMode(), NSNumber.valueOf(usesSafeMode)); return this; } public NSArray<NSURL> getAssetDirectoryURLs() {
public SCNSceneSourceOptions setStrictConformance(boolean strictConformance) { set(Keys.StrictConformance(), NSNumber.valueOf(strictConformance)); return this; } public SCNSceneSourceAnimationImportPolicy getAnimationImportPolicy() {
public SCNSceneSourceOptions setUsesSafeMode(boolean usesSafeMode) { set(Keys.UseSafeMode(), NSNumber.valueOf(usesSafeMode)); return this; } public NSArray<NSURL> getAssetDirectoryURLs() {
public SCNSceneSourceOptions setAnimationImportPolicy(SCNSceneSourceAnimationImportPolicy animationImportPolicy) { set(Keys.AnimationImportPolicy(), animationImportPolicy.value()); return this; } /*</methods>*/
public SCNSceneSourceOptions setCreatesNormalsIfAbsent(boolean createsNormalsIfAbsent) { set(Keys.CreateNormalsIfAbsent(), NSNumber.valueOf(createsNormalsIfAbsent)); return this; } public boolean checksConsistency() {