joint[i].attach (body[i],body[i+1]); double k = (i+0.5)*SIDE; joint[i].setAnchor (k,k,k+0.4);
joint[i].attach (body[i],body[i+1]); double k = (i+0.5)*SIDE; joint[i].setAnchor (k,k,k+0.4);
joint[i].attach(body[i],body[i+1]); k = (i+0.5)*SIDE; joint[i].setAnchor(k,k,k+0.4);
linked[b2*NUM + b1] = 1; joint[i] = OdeHelper.createBallJoint (world,null); joint[i].attach (body[b1],body[b2]); joint[i].setAnchor (dRandReal()*2-1, dRandReal()*2-1,dRandReal()*2+RADIUS);
particle_joint[i].attach (anchor_body,particle[i]); DVector3C p = particle[i].getPosition(); particle_joint[i].setAnchor(p);