private void setupDefaultPrototype() { NativeObject obj = new NativeObject(); final int attr = ScriptableObject.DONTENUM; obj.defineProperty("constructor", this, attr); // put the prototype property into the object now, then in the // wacky case of a user defining a function Object(), we don't // get an infinite loop trying to find the prototype. prototypeProperty = obj; Scriptable proto = getObjectPrototype(this); if (proto != obj) { // not the one we just made, it must remain grounded obj.setPrototype(proto); } }
private void setupDefaultPrototype() { NativeObject obj = new NativeObject(); final int attr = ScriptableObject.DONTENUM; obj.defineProperty("constructor", this, attr); // put the prototype property into the object now, then in the // wacky case of a user defining a function Object(), we don't // get an infinite loop trying to find the prototype. prototypeProperty = obj; Scriptable proto = getObjectPrototype(this); if (proto != obj) { // not the one we just made, it must remain grounded obj.setPrototype(proto); } }
private synchronized Object setupDefaultPrototype() { if (prototypeProperty != null) { return prototypeProperty; } NativeObject obj = new NativeObject(); final int attr = ScriptableObject.DONTENUM; obj.defineProperty("constructor", this, attr); // put the prototype property into the object now, then in the // wacky case of a user defining a function Object(), we don't // get an infinite loop trying to find the prototype. prototypeProperty = obj; Scriptable proto = getObjectPrototype(this); if (proto != obj) { // not the one we just made, it must remain grounded obj.setPrototype(proto); } return obj; }
private synchronized Object setupDefaultPrototype() { if (prototypeProperty != null) { return prototypeProperty; } NativeObject obj = new NativeObject(); final int attr = ScriptableObject.DONTENUM; obj.defineProperty("constructor", this, attr); // put the prototype property into the object now, then in the // wacky case of a user defining a function Object(), we don't // get an infinite loop trying to find the prototype. prototypeProperty = obj; Scriptable proto = getObjectPrototype(this); if (proto != obj) { // not the one we just made, it must remain grounded obj.setPrototype(proto); } return obj; }
private synchronized Object setupDefaultPrototype() { if (prototypeProperty != null) { return prototypeProperty; } NativeObject obj = new NativeObject(); final int attr = ScriptableObject.DONTENUM; obj.defineProperty("constructor", this, attr); // put the prototype property into the object now, then in the // wacky case of a user defining a function Object(), we don't // get an infinite loop trying to find the prototype. prototypeProperty = obj; Scriptable proto = getObjectPrototype(this); if (proto != obj) { // not the one we just made, it must remain grounded obj.setPrototype(proto); } return obj; }
private synchronized Object setupDefaultPrototype() { if (prototypeProperty != null) { return prototypeProperty; } NativeObject obj = new NativeObject(); final int attr = ScriptableObject.DONTENUM; obj.defineProperty("constructor", this, attr); // put the prototype property into the object now, then in the // wacky case of a user defining a function Object(), we don't // get an infinite loop trying to find the prototype. prototypeProperty = obj; Scriptable proto = getObjectPrototype(this); if (proto != obj) { // not the one we just made, it must remain grounded obj.setPrototype(proto); } return obj; }