float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);
float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight);