indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); VertexInfo v2 = vertexInfoList.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;
indices.add(tri.getVertex0()); indices.add(tri.getVertex1()); indices.add(tri.getVertex2()); AnimVertex v2 = vertices.get(tri.getVertex2()); Vector3f pos0 = v0.position; Vector3f pos1 = v1.position;