public void setVolume (float volume) { this.volume = volume; if (audio.noDevice) return; if (sourceID != -1) alSourcef(sourceID, AL_GAIN, volume); }
public void setVolume (float volume) { this.volume = volume; if (audio.noDevice) return; if (sourceID != -1) alSourcef(sourceID, AL_GAIN, volume); }
public void setVolume (float volume) { this.volume = volume; if (audio.noDevice) return; if (sourceID != -1) alSourcef(sourceID, AL_GAIN, volume); }
public void setSoundGain (long soundId, float volume) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); }
public void setSoundGain (long soundId, float volume) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); }
public void setSoundPitch (long soundId, float pitch) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_PITCH, pitch); }
public void setSoundPitch (long soundId, float pitch) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_PITCH, pitch); }
public void setSoundPitch (long soundId, float pitch) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_PITCH, pitch); }
public void setSoundGain (long soundId, float volume) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); }
public void setSoundPitch (long soundId, float pitch) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSourcef(sourceId, AL10.AL_PITCH, pitch); }
public void setPan (float pan, float volume) { this.volume = volume; this.pan = pan; if (audio.noDevice) return; if (sourceID == -1) return; alSource3f(sourceID, AL_POSITION, MathUtils.cos((pan - 1) * MathUtils.PI / 2), 0, MathUtils.sin((pan + 1) * MathUtils.PI / 2)); alSourcef(sourceID, AL_GAIN, volume); }
public void setPan (float pan, float volume) { this.volume = volume; this.pan = pan; if (audio.noDevice) return; if (sourceID == -1) return; alSource3f(sourceID, AL_POSITION, MathUtils.cos((pan - 1) * MathUtils.PI / 2), 0, MathUtils.sin((pan + 1) * MathUtils.PI / 2)); alSourcef(sourceID, AL_GAIN, volume); }
public void setPan (float pan, float volume) { this.volume = volume; this.pan = pan; if (audio.noDevice) return; if (sourceID == -1) return; alSource3f(sourceID, AL_POSITION, MathUtils.cos((pan - 1) * MathUtils.PI / 2), 0, MathUtils.sin((pan + 1) * MathUtils.PI / 2)); alSourcef(sourceID, AL_GAIN, volume); }
@Override public long loop (float volume) { if (audio.noDevice) return 0; int sourceID = audio.obtainSource(false); if (sourceID == -1) return -1; long soundId = audio.getSoundId(sourceID); alSourcei(sourceID, AL_BUFFER, bufferID); alSourcei(sourceID, AL_LOOPING, AL_TRUE); alSourcef(sourceID, AL_GAIN, volume); alSourcePlay(sourceID); return soundId; }
@Override public long loop (float volume) { if (audio.noDevice) return 0; int sourceID = audio.obtainSource(false); if (sourceID == -1) return -1; long soundId = audio.getSoundId(sourceID); alSourcei(sourceID, AL_BUFFER, bufferID); alSourcei(sourceID, AL_LOOPING, AL_TRUE); alSourcef(sourceID, AL_GAIN, volume); alSourcePlay(sourceID); return soundId; }
@Override public long loop (float volume) { if (audio.noDevice) return 0; int sourceID = audio.obtainSource(false); if (sourceID == -1) return -1; long soundId = audio.getSoundId(sourceID); alSourcei(sourceID, AL_BUFFER, bufferID); alSourcei(sourceID, AL_LOOPING, AL_TRUE); alSourcef(sourceID, AL_GAIN, volume); alSourcePlay(sourceID); return soundId; }
@Override public long loop (float volume) { if (audio.noDevice) return 0; int sourceID = audio.obtainSource(false); if (sourceID == -1) return -1; long soundId = audio.getSoundId(sourceID); alSourcei(sourceID, AL_BUFFER, bufferID); alSourcei(sourceID, AL_LOOPING, AL_TRUE); alSourcef(sourceID, AL_GAIN, volume); alSourcePlay(sourceID); return soundId; }
public void setSoundPan (long soundId, float pan, float volume) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSource3f(sourceId, AL10.AL_POSITION, MathUtils.cos((pan - 1) * MathUtils.PI / 2), 0, MathUtils.sin((pan + 1) * MathUtils.PI / 2)); AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); }
public void setSoundPan (long soundId, float pan, float volume) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSource3f(sourceId, AL10.AL_POSITION, MathUtils.cos((pan - 1) * MathUtils.PI / 2), 0, MathUtils.sin((pan + 1) * MathUtils.PI / 2)); AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); }
public void setSoundPan (long soundId, float pan, float volume) { if (!soundIdToSource.containsKey(soundId)) return; int sourceId = soundIdToSource.get(soundId); AL10.alSource3f(sourceId, AL10.AL_POSITION, MathUtils.cos((pan - 1) * MathUtils.PI / 2), 0, MathUtils.sin((pan + 1) * MathUtils.PI / 2)); AL10.alSourcef(sourceId, AL10.AL_GAIN, volume); }