@Override public int alGenSources() { return AL10.alGenSources(); }
public int alGenSources() { return AL10.alGenSources(); }
public BaseSoundSource(SoundPool<T, ? extends SoundSource<T>> pool) { this.owningPool = pool; sourceId = alGenSources(); OpenALException.checkState("Creating sound source"); reset(); }
int sourceID = alGenSources(); if (alGetError() != AL_NO_ERROR) break; allSources.add(sourceID);
int sourceID = alGenSources(); if (alGetError() != AL_NO_ERROR) break; allSources.add(sourceID);
int sourceID = alGenSources(); if (alGetError() != AL_NO_ERROR) break; allSources.add(sourceID);
int sourceID = alGenSources(); if (alGetError() != AL_NO_ERROR) break; allSources.add(sourceID);
@Override public int alGenSources() { return AL10.alGenSources(); }
/** * Creates a new source for the specified sound manager. */ public Source (SoundManager soundmgr) { _soundmgr = soundmgr; IntBuffer idbuf = BufferUtils.createIntBuffer(1); AL10.alGenSources(idbuf); _id = idbuf.get(0); }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public SoundSource(boolean loop, boolean relative) { this.sourceId = alGenSources(); if (loop) { alSourcei(sourceId, AL_LOOPING, AL_TRUE); } if (relative) { alSourcei(sourceId, AL_SOURCE_RELATIVE, AL_TRUE); } }
public AudioLine() { initOpenAL(); soundBufferManager = SoundBufferManager.getInstance(); alSource = AL10.alGenSources(); AL10.alSourcei(alSource, AL10.AL_LOOPING, AL10.AL_FALSE); }