- createRadialFlatNormal
Create a normal based on the given vertex position, assuming that it is a point
in space, relative t
- generateIndexedCoordinates
Generates new set of indexed points for triangles or quads. The array consists
of the side coordinat
- generateIndexedNormals
Generate a new set of normals for a normal set of indexed points. Smooth normals
are used for the si
- generateTriTexture2D
Generate a new set of texCoords for a normal set of unindexed points. Each
normal faces directly per
- generateTriTexture3D
Generate a new set of texCoords for a normal set of unindexed points. Each
normal faces directly per
- generateUnindexedQuadCoordinates
Generates new set of unindexed points for quads. The array consists of the side
coordinates, followe
- generateUnindexedTriCoordinates
Generates new set of unindexed points for triangles. The array consists of the
side coordinates, fol
- generateUnindexedTriFanCoordinates
Generates new set of unindexed points for triangle fans. For each facet on the
side we have one fan.
- generateUnindexedTriFanNormals
Generate a new set of normals for a normal set of unindexed triangle fan points.
Smooth normals are
- generateUnindexedTriNormals
Generate a new set of normals for a normal set of unindexed points. Smooth
normals are used for the
- generateUnindexedTriStripCoordinates
Generates new set of unindexed points for triangles strips. The array consists
of the side coordinat
- generateUnindexedTriStripNormals
Generate a new set of normals for a normal set of unindexed points. Smooth
normals are used for the