@Override public final void returnObjectBuffer(ObjectBuffer buf) { /* Already have a reusable buffer? Let's retain bigger one * (or if equal, favor newer one, shorter life-cycle) */ if (_objectBuffer == null || buf.initialCapacity() >= _objectBuffer.initialCapacity()) { _objectBuffer = buf; } }
@Override public final void returnObjectBuffer(ObjectBuffer buf) { /* Already have a reusable buffer? Let's retain bigger one * (or if equal, favor newer one, shorter life-cycle) */ if (_objectBuffer == null || buf.initialCapacity() >= _objectBuffer.initialCapacity()) { _objectBuffer = buf; } }
@Override public final void returnObjectBuffer(ObjectBuffer buf) { /* Already have a reusable buffer? Let's retain bigger one * (or if equal, favor newer one, shorter life-cycle) */ if (_objectBuffer == null || buf.initialCapacity() >= _objectBuffer.initialCapacity()) { _objectBuffer = buf; } }
@Override public final void returnObjectBuffer(ObjectBuffer buf) { /* Already have a reusable buffer? Let's retain bigger one * (or if equal, favor newer one, shorter life-cycle) */ if (_objectBuffer == null || buf.initialCapacity() >= _objectBuffer.initialCapacity()) { _objectBuffer = buf; } }
@Override public final void returnObjectBuffer(ObjectBuffer buf) { /* Already have a reusable buffer? Let's retain bigger one * (or if equal, favor newer one, shorter life-cycle) */ if (_objectBuffer == null || buf.initialCapacity() >= _objectBuffer.initialCapacity()) { _objectBuffer = buf; } }
@Override public final void returnObjectBuffer(ObjectBuffer buf) { /* Already have a reusable buffer? Let's retain bigger one * (or if equal, favor newer one, shorter life-cycle) */ if (_objectBuffer == null || buf.initialCapacity() >= _objectBuffer.initialCapacity()) { _objectBuffer = buf; } }