/** * Compiles the given pattern into a {@link NFAFactory}. The NFA factory can be used to create * multiple NFAs. */ void compileFactory() { if (currentPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { throw new MalformedPatternException("NotFollowedBy is not supported as a last part of a Pattern!"); } checkPatternNameUniqueness(); checkPatternSkipStrategy(); // we're traversing the pattern from the end to the beginning --> the first state is the final state State<T> sinkState = createEndingState(); // add all the normal states sinkState = createMiddleStates(sinkState); // add the beginning state createStartState(sinkState); }
/** * Check if the given pattern's name is already used or not. If yes, it * throws a {@link MalformedPatternException}. * * @param pattern The pattern to be checked */ private void checkPatternNameUniqueness(final Pattern pattern) { if (pattern instanceof GroupPattern) { Pattern patternToCheck = ((GroupPattern) pattern).getRawPattern(); while (patternToCheck != null) { checkPatternNameUniqueness(patternToCheck); patternToCheck = patternToCheck.getPrevious(); } } else { stateNameHandler.checkNameUniqueness(pattern.getName()); } }
/** * Check if the given pattern's name is already used or not. If yes, it * throws a {@link MalformedPatternException}. * * @param pattern The pattern to be checked */ private void checkPatternNameUniqueness(final Pattern pattern) { if (pattern instanceof GroupPattern) { Pattern patternToCheck = ((GroupPattern) pattern).getRawPattern(); while (patternToCheck != null) { checkPatternNameUniqueness(patternToCheck); patternToCheck = patternToCheck.getPrevious(); } } else { stateNameHandler.checkNameUniqueness(pattern.getName()); } }
/** * Compiles the given pattern into a {@link NFAFactory}. The NFA factory can be used to create * multiple NFAs. */ void compileFactory() { if (currentPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { throw new MalformedPatternException("NotFollowedBy is not supported as a last part of a Pattern!"); } checkPatternNameUniqueness(); checkPatternSkipStrategy(); // we're traversing the pattern from the end to the beginning --> the first state is the final state State<T> sinkState = createEndingState(); // add all the normal states sinkState = createMiddleStates(sinkState); // add the beginning state createStartState(sinkState); }
/** * Check if there are duplicate pattern names. If yes, it * throws a {@link MalformedPatternException}. */ private void checkPatternNameUniqueness() { // make sure there is no pattern with name "$endState$" stateNameHandler.checkNameUniqueness(ENDING_STATE_NAME); Pattern patternToCheck = currentPattern; while (patternToCheck != null) { checkPatternNameUniqueness(patternToCheck); patternToCheck = patternToCheck.getPrevious(); } stateNameHandler.clear(); }
/** * Check if there are duplicate pattern names. If yes, it * throws a {@link MalformedPatternException}. */ private void checkPatternNameUniqueness() { // make sure there is no pattern with name "$endState$" stateNameHandler.checkNameUniqueness(ENDING_STATE_NAME); Pattern patternToCheck = currentPattern; while (patternToCheck != null) { checkPatternNameUniqueness(patternToCheck); patternToCheck = patternToCheck.getPrevious(); } stateNameHandler.clear(); }
/** * Compiles the given pattern into a {@link NFAFactory}. The NFA factory can be used to create * multiple NFAs. */ void compileFactory() { if (currentPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { throw new MalformedPatternException("NotFollowedBy is not supported as a last part of a Pattern!"); } checkPatternNameUniqueness(); checkPatternSkipStrategy(); // we're traversing the pattern from the end to the beginning --> the first state is the final state State<T> sinkState = createEndingState(); // add all the normal states sinkState = createMiddleStates(sinkState); // add the beginning state createStartState(sinkState); }
/** * Check if the given pattern's name is already used or not. If yes, it * throws a {@link MalformedPatternException}. * * @param pattern The pattern to be checked */ private void checkPatternNameUniqueness(final Pattern pattern) { if (pattern instanceof GroupPattern) { Pattern patternToCheck = ((GroupPattern) pattern).getRawPattern(); while (patternToCheck != null) { checkPatternNameUniqueness(patternToCheck); patternToCheck = patternToCheck.getPrevious(); } } else { stateNameHandler.checkNameUniqueness(pattern.getName()); } }
/** * Check if there are duplicate pattern names. If yes, it * throws a {@link MalformedPatternException}. */ private void checkPatternNameUniqueness() { // make sure there is no pattern with name "$endState$" stateNameHandler.checkNameUniqueness(ENDING_STATE_NAME); Pattern patternToCheck = currentPattern; while (patternToCheck != null) { checkPatternNameUniqueness(patternToCheck); patternToCheck = patternToCheck.getPrevious(); } stateNameHandler.clear(); }