final State<T> stopState = createStopState(notCondition, currentPattern.getName());
final State<T> notNext = createState(currentPattern.getName(), State.StateType.Normal); final IterativeCondition<T> notCondition = getTakeCondition(currentPattern); final State<T> stopState = createStopState(notCondition, currentPattern.getName());
final State<T> notNext = createState(currentPattern.getName(), State.StateType.Normal); final IterativeCondition<T> notCondition = getTakeCondition(currentPattern); final State<T> stopState = createStopState(notCondition, currentPattern.getName());
private void addStopStates(final State<T> state) { for (Tuple2<IterativeCondition<T>, String> notCondition: getCurrentNotCondition()) { final State<T> stopState = createStopState(notCondition.f0, notCondition.f1); state.addProceed(stopState, notCondition.f0); } }
private void addStopStates(final State<T> state) { for (Tuple2<IterativeCondition<T>, String> notCondition: getCurrentNotCondition()) { final State<T> stopState = createStopState(notCondition.f0, notCondition.f1); state.addProceed(stopState, notCondition.f0); } }
private void addStopStateToLooping(final State<T> loopingState) { if (followingPattern != null && followingPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { final IterativeCondition<T> notCondition = getTakeCondition(followingPattern); final State<T> stopState = createStopState(notCondition, followingPattern.getName()); loopingState.addProceed(stopState, notCondition); } }
private void addStopStateToLooping(final State<T> loopingState) { if (followingPattern != null && followingPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { final IterativeCondition<T> notCondition = (IterativeCondition<T>) followingPattern.getCondition(); final State<T> stopState = createStopState(notCondition, followingPattern.getName()); loopingState.addProceed(stopState, notCondition); } }
private void addStopStateToLooping(final State<T> loopingState) { if (followingPattern != null && followingPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { final IterativeCondition<T> notCondition = getTakeCondition(followingPattern); final State<T> stopState = createStopState(notCondition, followingPattern.getName()); loopingState.addProceed(stopState, notCondition); } }
private void addStopStates(final State<T> state) { for (Tuple2<IterativeCondition<T>, String> notCondition: getCurrentNotCondition()) { final State<T> stopState = createStopState(notCondition.f0, notCondition.f1); state.addProceed(stopState, notCondition.f0); } }
final State<T> notNext = createState(currentPattern.getName(), State.StateType.Normal); final IterativeCondition<T> notCondition = getTakeCondition(currentPattern); final State<T> stopState = createStopState(notCondition, currentPattern.getName());
private void addStopStateToLooping(final State<T> loopingState) { if (followingPattern != null && followingPattern.getQuantifier().getConsumingStrategy() == Quantifier.ConsumingStrategy.NOT_FOLLOW) { final IterativeCondition<T> notCondition = getTakeCondition(followingPattern); final State<T> stopState = createStopState(notCondition, followingPattern.getName()); loopingState.addProceed(stopState, notCondition); } }
private void addStopStates(final State<T> state) { for (Tuple2<IterativeCondition<T>, String> notCondition: getCurrentNotCondition()) { final State<T> stopState = createStopState(notCondition.f0, notCondition.f1); state.addProceed(stopState, notCondition.f0); } }