@Override public boolean sendMessageToUser() { return effect.sendMessageToUser(); //To change body of generated methods, choose Tools | Templates. }
String message = effect.getInfoMessage(sourceAbility, event, game); if (message != null && !message.isEmpty()) { if (effect.sendMessageToUser()) { Player player = game.getPlayer(event.getPlayerId()); if (player != null && !game.isSimulation()) {