state.getTriggers().checkStateTriggers(this); for (UUID playerId : state.getPlayerList(state.getActivePlayerId())) { Player player = getPlayer(playerId);
game.getState().getTriggers().checkStateTriggers(game);
state.getTriggers().checkStateTriggers(this); for (UUID playerId : state.getPlayerList(state.getActivePlayerId())) { Player player = getPlayer(playerId);
game.getState().getTriggers().checkStateTriggers(game);