if (move > 0 && isInViMoveOperationState()) ++pos;
if (isInViMoveOperationState()) { moveCursor(1);
if (move > 0 && isInViMoveOperationState()) ++pos;
if (isInViMoveOperationState()) { moveCursor(1);
if (move > 0 && isInViMoveOperationState()) ++pos;
if (isInViMoveOperationState()) { moveCursor(1);
if (move > 0 && isInViMoveOperationState()) ++pos;
if (isInViMoveOperationState()) { moveCursor(1);